www.gusucode.com > VC++ 完整串口通信程序(发送和接受)-源码程序 > VC++ 完整串口通信程序(发送和接受)-源码程序/code/完整串口通信程序Vc++源代码/complDlg.cpp
//Download by http://www.NewXing.com // complDlg.cpp : implementation file // #include "stdafx.h" #include "compl.h" #include "complDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CComplDlg dialog CComplDlg::CComplDlg(CWnd* pParent /*=NULL*/) : CDialog(CComplDlg::IDD, pParent) { //{{AFX_DATA_INIT(CComplDlg) m_sReseved = 0; m_sSend = 0; m_sPort = 0; m_nBt = 3600; m_nSETBT = 4; //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CComplDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CComplDlg) DDX_Control(pDX, IDC_EDIT_SEND, m_cEditsend); DDX_Control(pDX, IDC_SETUPCOM, m_cSetupcomm); DDX_Control(pDX, IDC_SEND, m_cSend); DDX_Control(pDX, IDC_RESEVED, m_cReseved); DDX_Control(pDX, IDC_OPENCOMM, m_cOpencomm); DDX_Control(pDX, IDC_CLOSECOMM, m_cClosecomm); DDX_Text(pDX, IDC_EDIT_RESEVED, m_sReseved); DDX_Text(pDX, IDC_EDIT_SEND, m_sSend); DDX_CBIndex(pDX, IDC_COMBO_SELECT, m_sPort); DDX_Text(pDX, IDC_EDIT_BAUT, m_nBt); DDX_CBIndex(pDX, IDC_BTSETUP, m_nSETBT); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CComplDlg, CDialog) //{{AFX_MSG_MAP(CComplDlg) ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_RESEVED, OnReseved) ON_BN_CLICKED(IDC_SEND, OnSend) ON_BN_CLICKED(IDC_SETUPCOM, OnSetupcom) ON_CBN_SELCHANGE(IDC_BTSETUP, OnSelchangeBtsetup) ON_BN_CLICKED(IDC_CLOSECOMM, OnClosecomm) ON_BN_CLICKED(IDC_OPENCOMM, OnOpencomm) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CComplDlg message handlers BOOL CComplDlg::OnInitDialog() { CDialog::OnInitDialog(); // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon m_cClosecomm.EnableWindow(false); m_cSend.EnableWindow(false); m_cSetupcomm.EnableWindow(false); m_cReseved.EnableWindow(false); // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CComplDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); dc.SetBkColor(RGB(250,255,0)); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CComplDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } void CComplDlg::OnReseved() { // TODO: Add your control notification handler code here UpdateData(true); //CSetupc::OnSetup(); DWORD length=0; unsigned ch[10]; UpdateData(false); ReadFile(hCom,ch,1,&length,NULL); ch[0]=ch[0]-3435973632; m_sReseved=ch[0]; SetCommMask(hCom,EV_TXEMPTY); UpdateData(false); // } void CComplDlg::OnSend() { // TODO: Add your control notification handler code here UpdateData(true); //CSetupc::OnSetup(); DWORD length=0; unsigned ch[10]; ch[0]=m_sSend; WriteFile(hCom,ch,1,&length,NULL); m_cReseved.EnableWindow(true); } void CComplDlg::OnSetupcom() { // TODO: Add your control notification handler code here UpdateData(true); // TODO: Add your control notification handler code here //HANDLE hCom; SetupComm(hCom,1024,1024); COMMTIMEOUTS Timeouts; //DCB dcb; Timeouts.ReadIntervalTimeout=50; Timeouts.ReadTotalTimeoutConstant=500; Timeouts.ReadTotalTimeoutMultiplier=50; Timeouts.WriteTotalTimeoutConstant=500; Timeouts.WriteTotalTimeoutMultiplier=50; SetCommTimeouts(hCom,&Timeouts); int m_nSetupbt; switch(m_nSETBT) {case 0: m_nSetupbt=1200;break; case 1: m_nSetupbt=2400;break; case 2: m_nSetupbt=3600;break; case 3: m_nSetupbt=4800;break; case 4: m_nSetupbt=9600;break; case 5: m_nSetupbt=19200;break;} GetCommState(hCom,&dcb); dcb.BaudRate=10000;//m_nSetupbt; dcb.ByteSize=8; dcb.StopBits=ONESTOPBIT; dcb.Parity=NOPARITY; SetCommState(hCom,&dcb); UpdateData(false); m_cSend.EnableWindow(true); m_cSend.SetFocus(); m_cSetupcomm.EnableWindow(false); m_cEditsend.SetFocus(); } void CComplDlg::OnSelchangeBtsetup() { // TODO: Add your control notification handler code here UpdateData(true); m_nBt=m_nSetupbt; UpdateData(false); } void CComplDlg::OnClosecomm() { // TODO: Add your control notification handler code here CloseHandle(hCom); m_cOpencomm.EnableWindow(true); m_cOpencomm.SetFocus(); m_cReseved.EnableWindow(false); m_cSend.EnableWindow(false); m_cClosecomm.EnableWindow(false); m_cSetupcomm.EnableWindow(false); } void CComplDlg::OnOpencomm() { // TODO: Add your control notification handler code here switch(m_sPort) {case 0: m_strPort="COM1"; break; case 1: m_strPort="COM2"; break;} hCom=CreateFile(m_strPort,GENERIC_READ|GENERIC_WRITE, 0,NULL,OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); m_cClosecomm.EnableWindow(true); m_cSetupcomm.EnableWindow(true); m_cSetupcomm.SetFocus(); m_cSend.EnableWindow(false); m_cOpencomm.EnableWindow(false); m_cReseved.EnableWindow(false); } void CComplDlg::OnCancel() { // TODO: Add extra cleanup here CComplDlg::OnClosecomm(); CDialog::OnCancel(); }